Game Art Institute – Character Creation by Jason Martin

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Game Art Institute – Character Creation by Jason Martin

game Art Institute – Character Creation by Jason Martin Free Download Latest . It is of Game Art Institute – Character Creation by Jason Martin free download.

Game Art Institute – Character Creation by Jason Martin Overview

Character Creation by Jason Martin — Game Art Institute — Free download

In this course, students will create a fantasy-based bipedal characters from scratch using any major 3D package, ZBrush, Photoshop, Substance Painter and Marmoset. The course will cover finding reference and inspiration, blockout and design, finding shapes and form, refining design elements, prepping for retopology and texturing. The course will help students understand the character workflow and pipeline and will focus on skills that will directly impact their future work in games.

Skill Level: Intermediate

Lecture Type: Recorded video lectures

By the end of the course, you’ll:

  • Know the importance of references and what to look for.
  • Know how to build a game character from scratch.
  • Understand how to move through a AAA studio workflow and pipeline.
  • Have sculpted and brought to life your own character.

Class Overview

Create Fantasy based bipedal creature in some form of armor. This process will cover all aspects of game character creation and implementation.

Subject Matter

Trolls, goblins, giants, orcs, you name it! The creative base for this can be endless, stylized, dark, realism, any direction you please. The choice here is yours; you are open to get creative as possible.

Feel free to create your own designs or base character off concept art.

Software Usage

Any major 3D package (3ds Max, Maya, XSI, Modo etc…) Zbrush, Photoshop, Substance painter, Marmoset. Other packages may or may not be used depending on course needs

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Course content: http://learn.gameartinstitute.com/character-creation-with-jason-martin

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